network engineer, cloud infrastructure fluffer, fascinated with the machinations of the tech industry, friend to Cthulu and animals everywhere
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Fake Cuphead iOS App

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Well, shame on me I guess. The Verge is reporting that the latest Cuphead app is a fake, which probably explains the issues on the iPhone X.

By the way, you can request a refund by going into iTunes on the Mac and viewing the order ID. Then click the "More" link next to the app and finally click the "Report a Problem" link under the app. Here are the instructions for doing it from your iOS device.

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MotherHydra
6 hours ago
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"Well, shame on me I guess"
Exactly, pay attention.
Space City, USA
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startrekships: 70sscifiart: Bob Larkin, 1978 Enterprise visiting...

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startrekships:

70sscifiart:

Bob Larkin, 1978

Enterprise visiting what looks like an O’Neill cylinder. 

Would have been fun to see the Enterprise visiting aliens living on something like this on screen.

We kind of did with ‘For the World is Hollow and I Have Touched the Sky’, admittedly without this cool visual.
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MotherHydra
18 hours ago
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Space City, USA
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UPS bets on blockchain as the future of the trillion-dollar shipping industry

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 Freight and logistics in the U.S. alone account for nearly $1.5 trillion annually. As the world’s economies scale up, that number is only expected to increase. The industry, however, is not prepared for growth, as it sits on top of an infrastructure prone to systematic inefficiencies and rampant fraud. However, disruption is coming in the form of blockchain technology. Read More




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MotherHydra
2 days ago
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Good bet.
Space City, USA
fxer
2 days ago
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Bend, Oregon
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Link: Individual Finger Control

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Thanks to advances in the science of prosthetics, losing a limb may no longer mean losing the ability to flip the bird.


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MotherHydra
2 days ago
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I'm OK with this. I always joke about getting robot legs since one of my knees got messed up many moons ago.
Space City, USA
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Capcom on Mega Man being important to them, potential for new X/Legends/Battle Network and Mega Man 12

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The following tidbits come from a Game Informer interview with Mega Man 11 dev team members...

On Mega Man still mattering to Capcom

Mega Man 11 director Koji Oda: “I still feel like Mega Man is one of the important pillars of the company. At the end of the day, we asked ourselves, ‘What does Capcom need to do for its fans? Should we act like Mega Man is a thing of the past? Should we toss him aside?’ I felt like that would be a foolish gesture. Inafune-san was a very important component to making Mega Man a success, but Mega Man is such a treasure to the company that it would be a waste to let him go because someone left.”

Would Capcom Consider Making another 3D Mega Man?

Mega Man 11 director Koji Oda: “You could build a mountain with all the different concepts we came up with, but we want to make sure that whatever we implemented would maintain that simplicity and durability of gameplay. It’s called Mega Man 11, but there was actually a heavy amount of discussion to get us to that point. A lot of us asked, ‘What do we want to call this? Do we want to take it in a brand-new direction and call it something totally different?’ At the end of the day we decided we wanted to be as straightforward as possible and tell people this is what you’ve been waiting for.”

Can We Expect A Mega Man 12?

Mega Man 11 producer Kazuhiro Tsuchiya: This is definitely not just a trial balloon, we’re definitely not experimenting. We don’t even have the bandwidth to experiment. This is all about pouring everything we have and everything we know into one project and making it happen. We’re using our prior experience and knowledge to strengthen ourselves and reach the next level. From the start of the project I’ve been saying, ‘Mega Man 11 needs to be a true resurrection of the franchise.’ I really want this title to be something that veterans can pick up and say, ‘Yes, Mega Man is finally back.’”

What about The Mega Man X And Legends Series?

Mega Man 11 director Koji Oda: “I’m one of those people who thinks that actions speak louder than words. I could say all kinds of things, but at the end of the day, I’d like fans to see that we’re taking it seriously by starting to resurrect the brand in the way that we are and to continue to prove ourselves moving forward. I love reading survey data. It’s a great pastime, and I’m well aware that there is a voice out there that wants something new for games like Mega Man Legends and Battle Network.”

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MotherHydra
2 days ago
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At this point I just can't stand Capcom, everything they do turns to shit lately.
Space City, USA
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AOL Instant Messenger to shut down after 20 years

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AOL today shutters AOL Instant Messenger (AIM) — its iconic chat service which debuted in 1997 and was popular in the ’00s. All good things come to an end. On Dec 15, we'll bid farewell to AIM. Thank you to all our users! #AIMemories https://t.co/b6cjR2tSuU pic.twitter.com/V09Fl7EPMx — AIM (@aim) October 6, 2017 Michael Albers, VP of Communications Product at Oath — the Verizon subsidiary which owns both AOL and Yahoo — said in a Tumblr post that he understands how important AIM was to many people: You likely remember the CD, your first screenname, your carefully curated away messages, and how…

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Or just read more coverage about: AOL
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MotherHydra
3 days ago
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Time for your daily dose of feeling old.
Space City, USA
peelman
1 day ago
no kidding.
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